Rewriting Double Scene Sequences, Part One

So. The next chunk. It’s boring.

That’s not exactly true, Nita almost gets killed, so that’s good, but there’s still too much chat. (I love dialogue.) And Nick’s stuff is deadly dull. The structure doesn’t help; it’s two scene sequences spliced together which insures that one of those sequences will be annoying because it’ll take people away from the one they liked. So here’s what I need to do: Continue reading